This document lists which algorithms need which shaders.
main-shader.vert and main-shader.frag are always needed.
Object space line detection algorithms don't need shaders at all.
- - leftFrontTopShader.vert
- - leftFrontTopShader.frag
- - rightBackBottomShader.vert
- - rightBackBottomShader.frag
- - gaussian.vert
- - gausian3x3.frag
- - gaussian5x5.frag
- - sobel.vert
- - sobelToScreen.frag
- - sobelToTexture.frag
- - dilation.vert
- - dilation3x3.frag
- - dilation5x5.frag
- - dilation.frag
- - suggestiveContourShader.vert
- - suggestiveContourShader.frag
- - findSuggestiveContours.vert
- - findSuggestiveContoursToTexture3x3
- - findSuggestiveContoursToScreen5x5.frag
- - findSuggestiveContoursToTexture5x5.frag
- - findSuggestiveContoursToTexture5x5
- - findSuggestiveContoursToScreen.frag
- - findSuggestiveContoursToTexture.frag
- - median.vert
- - median3x3.frag
- - median5x5.frag
- - median.frag
- - color.vert
- - color.frag
- - color.vert
- - color.frag