To view this content, you need to install Java from java.com Welcome, stranger from spaceland, to the fourth dimension! "The fourth dimension?", you may ask. "Surely, you mean time?" But no, this is about spacial dimesions. How could that be? Well, think about time: It is impossible to go back in time. It moves in only one direction. So it is sort of only half a dimension. Futhermore, to anticipate things a little, in this tutorial you will get to know a two-dimensional being, living in a plane. Would't time pass for this being, too? After all, life is not conceivable without time. Thus, we may define time not as the fourth, but the upmost dimension, no matter in how-dimensional space we are. But how can we define a dimension in general? Well, that's easy: In this course at least, we will use the term "dimension" in the sense of "freedom of movement". Read on to learn more...


This project was developed in the main study course "Lustobjekt" (object of desire) in summer semster 2004 at Class Digital of University of Arts Berlin.
An electrical toothbrush is connected to an audio player. A analog curcuit that is placed where normally the batteries go regulates the rotation of the brush according to the audio gauge. Feeling music.

project documentation


This project was developed in the main study course "Vom Golem zum Agenten" in winter semster 2004/05 at Class Digital of University of Arts Berlin and analyses and imparts the topic of machine learning. It originated from the C++ course at Technical University Berlin, in which we implemented a vowel recognition by means of neural networks. This project was augmented in order to let a robot learn, by means of rewarding desired and punishing undesired behavior, to distinguish whole words in order to control the robot's movements on a gamefield through the voice of a human player. In the end, the player gets a brain diagram of the robot, which is depends on the player's style of education.
More

This film project is based on the true story of Maciek and Katja. Some years ago, Maciek, my boyfriend's best friend was mad in love with my best friend Katja. Sadly, it was an unfulfilled love story. The two of them couldn't have been more different. They would have matched, though. What a pity.

More


This renderer was developed as part of my Master's thesis at Princeton University.
Non-photorealistic rendering is inspired by the expressiveness of animated cartoons, paintings and drawings.
Other techniques draw upon traditional information graphics, where clarifying shape and structure are superior goals to lifelike depiction.
The renderer is seamlessly integrated with Processing and doesn't require learning new concepts or a new language.
As opposed to the Processing OpenGL renderer, this renderer is completely hardware based and offers a considerable speedup compared to the original PGraphicsOpenGL renderer when using 3D models.

Project Documentation